Tuesday, April 30, 2013

DOOM Challenge!

another completed challenge added to the belt.  This time it was to create a creature from the Doom planet no rules except to make it crazy.  I had to jump on this topic since this game borrowed my soul for awhile.

Software used was zbrush for the sculpting, polypainting for the texture work and keyshot was used for the lighting/material setups.  I was able to use AUV tiling unwrap to apply my textures back onto an 8 million poly sculpt in keyshot.  Labels were used to apply more blood and rust maps.


Sunday, March 3, 2013

Monday, February 25, 2013

Land Sweep

A new year and new things to learn.  This is a land sweeping pod, it surveys minerals, air and water to determine if the planet is adaptable to live on.

Thursday, January 10, 2013

statue lunch crunch

1 hour dynamesh sculpt using greek statues as reference.