Tuesday, April 30, 2013

DOOM Challenge!

another completed challenge added to the belt.  This time it was to create a creature from the Doom planet no rules except to make it crazy.  I had to jump on this topic since this game borrowed my soul for awhile.

Software used was zbrush for the sculpting, polypainting for the texture work and keyshot was used for the lighting/material setups.  I was able to use AUV tiling unwrap to apply my textures back onto an 8 million poly sculpt in keyshot.  Labels were used to apply more blood and rust maps.


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